====== Arma 3 Flight Model Graph Tool ====== This guide explains how to build and tune Arma 3 PlaneX/basic flight model config values with the RKSL Flight Model Graph Tool. The tool is designed for addon makers who need to see how ''envelope[]'', ''thrustCoef[]'', control authority arrays, drag coefficients, altitude limits, and landing values work together before exporting a config snippet. ===== Pages ===== * [[tools:arma3_flight_graph_tool:workflow|Step by step workflow]] * [[tools:arma3_flight_graph_tool:data_sources|Finding the source data]] * [[tools:arma3_flight_graph_tool:field_reference|Field reference]] * [[tools:arma3_flight_graph_tool:formulas|Formulas and estimates]] * [[tools:arma3_flight_graph_tool:tuning_checklist|In-game tuning checklist]] ===== What the tool does ===== * Imports an aircraft config snippet or starts from a BIS aircraft preset. * Draws the main PlaneX graph arrays as editable speed curves. * Lets the user drag graph points vertically to rewrite the matching array values. * Shows derived stall, thrust, drag, climb, and control authority views. * Exports a clean config snippet for the tuned class. ===== What the tool does not replace ===== The tool is a tuning assistant. It does not replace in-game testing, resolved inheritance checks, Geometry LOD mass checks, or final config validation. Keep these three things separate while tuning: * Extracted game config values. * Tool-only estimates and graph overlays. * In-game calibration changes made after flight testing. ===== Official reference links ===== * [[https://community.bohemia.net/wiki/Arma_3:_CfgVehicles_Plane_class_config_reference|Bohemia Interactive - Arma 3 Plane class config reference]] * [[https://community.bohemia.net/wiki/CfgVehicles_Config_Reference|Bohemia Interactive - CfgVehicles config reference]]